Pegasus Nest: writing, books, art, RPG resources by Yoon Ha Lee


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6.1. Bibliography

"A mathematician is a machine for turning coffee into theorems."--Paul Erdös

Keene, R., Obe, & Stewart, N. (2001). Learn Chess Fast: The Fun Way to Start Smart and Master the Game. New York, NY: Bright Sky Press.

Klutz Press (1996). Peg Solitaire: 23 All-On-Your-Own Games. Palo Alto, CA: Klutz Press.

Leapfrogs Group (date?). Images of Infinity. (More data?)

McDougall Littell (1995). Integrated 3 Mathematics Practice Book. Evanston, IL: McDougall Littell.

Moscovich, I. (1997). The Magic Cylinder Book: Hidden Pictures to Colour and Discover. Norfolk, England: Tarquin Publications.

National Council of Teachers for Mathematics (2000). Principles and Standards for School Mathematics. Portland, OR: Graphic Arts Center.

Rubenstein, R. et al. (1998). Integrated Mathematics 3, Teacher's Edition. Evanston, IL: McDougall Littell.

Sheppard, R. & Wilkinson, J. (1998). Strategy Games: A Collection of 50 Puzzles and Games to Stimulate Mathematical Thinking. Norfolk, England: Tarquin Publications.

Wiggins, G. & McTighe, J. (1998). Understanding by Design. Alexandria, VA: Association for Supervision and Curriculum Development.

Wigner, E.P. (1960). "The Unreasonable Effectiveness of Mathematics in the Natural Sciences." Comm. Appl. Pure Mathematics, 13 (Feb. 1960).

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